GSA will be hosting our weekly game night tonight. As Jon is still in-dispose, I will be hosting this specific session tonight. It will be a few hours before I’m capable of getting online, but it will happen tonight. The following is the playlist prepared for tonight’s gaming:
15. A majority of the current Administrators may at any given time, unanimously begin a vote to oust the Leader from his rank of authority. If the vote succeeds, the Leader will be demoted or fired in a separate vote and the community must then choose a replacement.
Currently my Pc is FUBAR. I’m making this post from mobile to officially mark myself inactive until further notice.
It will hopefully not be too long till I return. Until then, keep things in order as always.
And as always, be wary.
Oh, also- As for game night, the next scheduled was luckily already pushed up to March 3rd. If I’m not there, someone else should see that it goes on. Be sure to re ord the score, and each joining player for KTSC.
I trust that in my absence, all shall remain well and peaceful.
And, with a little hope, I say that my return shall bring good surprises.
Check em’ out. They’re still new of course, and the leader boards aren’t quite filled out… Or balanced very well, yet. But, it’s best to get it started.
Now, as for the upcoming game nights.
On February 17th, we’ll be hosting a big game night, and partnering with Noune’s KTSC again. If you’re new, that means that for every player who joins us, 1$ will be donated to help fight lung cancer. Last time, we raised 129$, but I’m hoping we can do even better this Friday.
February 17th: GSA Gamenight, cooperating with KTSC event.
March 3rd: GSA Gamenight.
March 10th: GSA Gamenight.
March 17th: GSA Gamenight.
March 24th: GSA Gamenight.
Also, on the 17th, we’ll be testing out using playlists. Unless other maps are suggested, we’ll be holding quick votes on which map to play next for each round, from a pre-selected list. This should help to keep things moving quickly, which will solve issues of indecisiveness we’ve had previously.
Next, we played a more obscure, older map. Here, the open space and shotguns made for quite the slaughter, though we didn’t stay too long. Also, Tempus decided to join us for this round. although he got slightly rekt.
For round three, we played the classic: Siege. This was a first for some of our players, and as always, it was epic madness. Unfortunately not many points were scored, due to the match being COOP, and the nature of this mode, but we had many players come and go, and the KTSC effort was certainly aided.
Truly this map will never get old. Although, discussions may have inspired new ideas…